Also move compute_chunk_time() to time.c.
int compute_afhi(const char *path, char *data, size_t size,
struct afh_info *afhi);
const char *audio_format_name(int);
+void afh_get_chunk(long unsigned chunk_num, struct afh_info *afhi,
+ void *map, char **buf, size_t *len);
+void afh_get_header(struct afh_info *afhi, void *map, char **buf, size_t *len);
return i >= 0? afl[i].name : "(none)";
}
+
+void afh_get_chunk(long unsigned chunk_num, struct afh_info *afhi,
+ void *map, char **buf, size_t *len)
+{
+ size_t pos = afhi->chunk_table[chunk_num];
+ *buf = map + pos;
+ *len = afhi->chunk_table[chunk_num + 1] - pos;
+}
+
+/**
+ * Get the header of an audio file.
+ *
+ * \param afhi The audio file handler data describing the file.
+ * \param map The data of the audio file.
+ * \param buf The length of the header is stored here.
+ * \param len Points to a buffer containing the header on return.
+ *
+ * This function sets \a buf to \p NULL and \a len to zero if \a map or \a
+ * afhi is \p NULL, or if the current audio format does not need special
+ * header treamtment.
+ */
+void afh_get_header(struct afh_info *afhi, void *map, char **buf, size_t *len)
+{
+ if (!map || !afhi || ! afhi->header_len) {
+ *buf = NULL;
+ *len = 0;
+ }
+ *len = afhi->header_len;
+ *buf = map + afhi->header_offset;
+}
if (ret < 0)
return ret;
} else
- buf = vss_get_header(&len);
+ vss_get_header(&buf, &len);
if (cq->num_pending + len > cq->max_pending)
return -E_QUEUE;
qc = para_malloc(sizeof(struct queued_chunk));
if (ret < 0)
return ret;
} else
- *buf = vss_get_header(len);
+ vss_get_header(buf, len);
assert(*len > qc->sent);
*buf += qc->sent;
*len -= qc->sent;
}
if (list_empty(&targets))
return;
- header_buf = vss_get_header(&header_len);
+ vss_get_header(&header_buf, &header_len);
if (!need_extra_header(current_chunk))
header_len = 0;
sendbuf_len = ORTP_AUDIO_HEADER_LEN + header_len + len;
const long b, const struct timeval *tv2,
struct timeval *result);
void ms2tv(const long unsigned n, struct timeval *tv);
+void compute_chunk_time(long unsigned chunk_num,
+ struct timeval *chunk_tv, struct timeval *stream_start,
+ struct timeval *result);
/** The enum of all status items. */
enum status_items {STATUS_ITEM_ENUM NUM_STAT_ITEMS};
if (!sc->header_sent && current_chunk) {
size_t header_len;
- char *header_buf = vss_get_header(&header_len);
+ char *header_buf;
+
+ vss_get_header(&header_buf, &header_len);
if (header_buf && header_len > 0) {
ret = queue_chunk_or_shutdown(sc, ss, -1U, 0);
if (ret < 0)
ret = -ret;
return ret;
}
+
+void compute_chunk_time(long unsigned chunk_num,
+ struct timeval *chunk_tv, struct timeval *stream_start,
+ struct timeval *result)
+{
+ struct timeval tmp;
+
+ tv_scale(chunk_num, chunk_tv, &tmp);
+ tv_add(&tmp, stream_start, result);
+}
return -1;
}
-static void vss_next_chunk_time(struct timeval *due)
-{
- struct timeval tmp;
-
- tv_scale(mmd->chunks_sent, &mmd->afd.afhi.chunk_tv, &tmp);
- tv_add(&tmp, &mmd->stream_start, due);
-}
-
/*
* != NULL: timeout for next chunk
* NULL: nothing to do
return &the_timeout;
if (!vss_playing() || !map)
return NULL;
- vss_next_chunk_time(&next_chunk);
+ compute_chunk_time(mmd->chunks_sent, &mmd->afd.afhi.chunk_tv,
+ &mmd->stream_start, &next_chunk);
if (chk_barrier("chunk", &now, &next_chunk, &the_timeout, 0) < 0)
return &the_timeout;
/* chunk is due or bof */
/**
* Get the header of the current audio file.
*
- * \param header_len The length of the header is stored here.
- *
- * \return A pointer to a buffer containing the header, or NULL, if no audio
- * file is selected or if the current audio format does not need special header
- * treamtment.
+ * \param buf The length of the header is stored here.
+ * \param len Points to a buffer containing the header on return.
*
+ * \sa afh_get_header.
*/
-char *vss_get_header(size_t *header_len)
+void vss_get_header(char **buf, size_t *len)
{
- if (!map || !mmd->afd.afhi.header_len)
- return NULL;
- *header_len = mmd->afd.afhi.header_len;
- return map + mmd->afd.afhi.header_offset;
+ afh_get_header(&mmd->afd.afhi, map, buf, len);
}
/**
ret = send_buffer(afs_socket, "new");
afsss = AFS_SOCKET_AFD_PENDING;
}
-
-static void get_chunk(long unsigned chunk_num, char **buf, size_t *len)
-{
- size_t pos = mmd->afd.afhi.chunk_table[chunk_num];
- *buf = map + pos;
- *len = mmd->afd.afhi.chunk_table[chunk_num + 1] - pos;
-}
-
/**
* Get the data of the given chunk.
*
return -E_CHUNK;
if (chunk_num >= mmd->afd.afhi.chunks_total)
return -E_CHUNK;
- get_chunk(chunk_num, buf, len);
+ afh_get_chunk(chunk_num, &mmd->afd.afhi, map, buf, len);
return 1;
}
if (!map || !vss_playing())
return;
gettimeofday(&now, NULL);
- vss_next_chunk_time(&due);
+ compute_chunk_time(mmd->chunks_sent, &mmd->afd.afhi.chunk_tv,
+ &mmd->stream_start, &due);
if (tv_diff(&due, &now, NULL) > 0)
return;
if (chk_barrier("eof", &now, &eof_barrier, &due, 1) < 0)
mmd->offset = tv2ms(&tmp);
mmd->events++;
}
- get_chunk(mmd->current_chunk, &buf, &len);
+ afh_get_chunk(mmd->current_chunk, &mmd->afd.afhi, map, &buf, &len);
for (i = 0; senders[i].name; i++)
senders[i].send(mmd->current_chunk, mmd->chunks_sent, buf, len);
mmd->new_vss_status_flags |= VSS_PLAYING;
unsigned int vss_repos(void);
unsigned int vss_paused(void);
unsigned int vss_stopped(void);
-char *vss_get_header(size_t *header_len);
+void vss_get_header(char **buf, size_t *len);
struct timeval *vss_chunk_time(void);
const char *supported_audio_formats(void);
int vss_get_chunk(long unsigned chunk_num, char **buf, size_t *len);