#include "string.h"
#include "ipc.h"
+/**
+ * structure used for transmission of the playlist
+ *
+ * There's one such struct which gets initialized during startup. It lives in
+ * shared memory and is used by com_lpl().
+ */
struct plm_client_data {
- size_t size;
/** allocated and set by com_lpl() (child) */
int shm_id;
+/** the size of the shared memory area identified by \a shm_id */
+ size_t size;
/** initially locked, gets unlocked by parent when it is done */
int mutex;
/** return value, set by parent */