return NUM_COMPARE(d1, d2);
}
-/**
- * Compare the score of two audio files
- *
- * \param obj1 Pointer to the first score object.
- * \param obj2 Pointer to the second score object.
- *
- * This function first compares the score values as usual integers. If they compare as
- * equal, the address of \a obj1 and \a obj2 are compared. So this compare function
- * returns zero if and only if \a obj1 and \a obj2 point to the same memory area.
+/*
+ * This function first compares the score values. If they are equal, the
+ * addresses of the two objects are compared. Thus, the function returns
+ * "equal" only if the two objects alias each other, i.e., point to the same
+ * memory address.
*/
static int score_compare(const struct osl_object *obj1, const struct osl_object *obj2)
{