long remaining;
struct osx_buffer *next;
};
-typedef struct osx_buffer osx_buffer;
+typedef struct osx_buffer osx_buffer; /* FIXME */
struct private_osx_write_data {
long size;
if (b->remaining) /* Non empty buffer, must still be playing */
return;
- PARA_INFO_LOG("%ld\n", size);
if (b->size != size) {
b->buffer = para_realloc(b->buffer, size * sizeof(float));
b->size = size;
/* wait for the results */
usleep(2000);
}
- PARA_INFO_LOG("buf %p: n = %ld, m= %ld\n", powd->from->buffer, n, m);
+// PARA_INFO_LOG("buf %p: n = %ld, m= %ld\n", powd->from->buffer, n, m);
/*
* we dump what we can. In fact, just the necessary
* should be sufficient
static int osx_write_pre_select(struct sched *s, __a_unused struct writer_node *wn)
{
+ struct private_osx_write_data *powd = wn->private_data;
+ struct writer_node_group *wng = wn->wng;
+ size_t numbytes = powd->to->remaining * sizeof(short);
+ struct timeval tmp = {.tv_sec = 1, .tv_usec = 0}, delay = tmp;
+ unsigned long divisor;
+
+ if (!numbytes && *wng->loaded >= sizeof(short))
+ goto min_delay; /* there's a buffer to fill */
+ if (!numbytes)
+ return 1;
+ divisor = powd->samplerate * powd->channels * 2 / numbytes;
+ if (divisor)
+ tv_divide(divisor, &tmp, &delay);
+ if (tv_diff(&s->timeout, &delay, NULL) > 0)
+ s->timeout = delay;
+// PARA_DEBUG_LOG("delay: %lu:%lu\n", (long unsigned) s->timeout.tv_sec,
+// (long unsigned) s->timeout.tv_usec);
+ return 1;
+min_delay:
+ PARA_DEBUG_LOG("%s\n", "minimal delay");
s->timeout.tv_sec = 0;
- s->timeout.tv_usec = 20;
+ s->timeout.tv_usec = 1;
return 1;
}