section "The dynamic audio range compressor"
option "blocksize" b "larger blocksize means fewer volume adjustments per time unit" int typestr="number" default="15" optional
-option "aggressiveness" a "controls the maximum amount to amplify by" int typestr="number" default="2" optional
+option "aggressiveness" a "controls the maximum amount to amplify by" int typestr="number" default="4" optional
option "inertia" i "how much inertia ramping has" int typestr="number" default="6" optional
option "target_level" t "target signal level (0-32768)" int typestr="number" default="20000" optional
option "damp" d "if non-zero, scale down after normalizing" int typestr="number" default="0" optional