return 1;
}
-
+/*
+ * We use a hash table of size s=2^uid_hash_bits to map the uids into the
+ * interval [0..s]. Hash collisions are treated by open addressing, i.e.
+ * unused slots in the table are used to store different uids that hash to the
+ * same slot.
+ *
+ * If a hash collision occurs, different slots are successively probed in order
+ * to find an unused slot for the new uid. Probing is implemented via a second
+ * hash function that maps the uid to h=(uid * PRIME2) | 1, which is always an
+ * odd number.
+ *
+ * An odd number is sufficient to make sure each entry of the hash table gets
+ * probed for probe_num between 0 and s-1 because s is a power of two, hence
+ * the second hash value never hash a common divisor with the hash table size.
+ * IOW: h is invertible in the ring [0..s].
+ */
static uint32_t double_hash(uint32_t uid, uint32_t probe_num)
{
return (uid * PRIME1 + ((uid * PRIME2) | 1) * probe_num)