{
float *dest;
- PARA_INFO_LOG("%ld\n", size);
if (b->remaining) /* Non empty buffer, must still be playing */
return;
+ PARA_INFO_LOG("%ld\n", size);
if (b->size != size) {
/*
* Hey! What's that? Coudn't this buffer size be fixed
/* wait for the results */
usleep(2000);
}
+ PARA_INFO_LOG("buf %p: n = %ld, m= %ld\n", powd->from->buffer, n, m);
/*
* we dump what we can. In fact, just the necessary
* should be sufficient
format.mFormatID = kAudioFormatLinearPCM;
/* flags specific to each format */
format.mFormatFlags = kLinearPCMFormatFlagIsFloat
- | kLinearPCMFormatFlagIsPacked;
- // | kLinearPCMFormatFlagIsBigEndian;
+ | kLinearPCMFormatFlagIsPacked
+ | kLinearPCMFormatFlagIsBigEndian;
/*
* We produce 2-channel audio. Now if we have a mega-super-hyper card for our
* audio, it is its problem to convert it to 8-, 16-, 32- or 1024-channel data.
struct writer_node_group *wng = wn->wng;
short *data = (short*)wng->buf + wn->written;
- if (!*wng->loaded)
+ if (*wng->loaded <= wn->written)
return 1;
if (powd->to->remaining) /* Non empty buffer, must still be playing */
return 1;