};
struct private_osx_write_data {
- AudioUnit output;
+ /** the main control structure for audio data manipulation */
+ AudioUnit audio_unit;
+ /** non-zero if playback has started */
char play;
- struct osx_buffer *from; /* Current buffers */
+ /** callback reads audio data from this buffer */
+ struct osx_buffer *from;
+ /* the post_select writes audio data here */
struct osx_buffer *to;
+ /** sample rate of the current audio stream */
unsigned samplerate;
+ /** number of channels of the current audio stream */
unsigned channels;
};
if (!comp)
goto e0;
ret = -E_OPEN_COMP;
- if (OpenAComponent(comp, &powd->output))
+ if (OpenAComponent(comp, &powd->audio_unit))
goto e0;
ret = -E_UNIT_INIT;
- if (AudioUnitInitialize(powd->output))
+ if (AudioUnitInitialize(powd->audio_unit))
goto e1;
powd->play = 0;
/* Hmmm, let's choose PCM format */
/* one of the most constant constants of the whole computer history */
format.mBitsPerChannel = sizeof(float) * 8;
ret = -E_STREAM_FORMAT;
- if (AudioUnitSetProperty(powd->output, kAudioUnitProperty_StreamFormat,
+ if (AudioUnitSetProperty(powd->audio_unit, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input, 0, &format,
sizeof(AudioStreamBasicDescription)))
goto e2;
init_buffers(wn);
ret = -E_ADD_CALLBACK;
- if (AudioUnitSetProperty(powd->output, kAudioUnitProperty_SetRenderCallback,
+ if (AudioUnitSetProperty(powd->audio_unit, kAudioUnitProperty_SetRenderCallback,
kAudioUnitScope_Input, 0, &inputCallback,
sizeof(inputCallback)) < 0)
goto e3;
e3:
destroy_buffers(powd);
e2:
- AudioUnitUninitialize(powd->output);
+ AudioUnitUninitialize(powd->audio_unit);
e1:
- CloseComponent(powd->output);
+ CloseComponent(powd->audio_unit);
e0:
return ret;
}
struct private_osx_write_data *powd = wn->private_data;
PARA_INFO_LOG("closing writer node %p\n", wn);
- AudioOutputUnitStop(powd->output);
- AudioUnitUninitialize(powd->output);
- CloseComponent(powd->output);
+ AudioOutputUnitStop(powd->audio_unit);
+ AudioUnitUninitialize(powd->audio_unit);
+ CloseComponent(powd->audio_unit);
destroy_buffers(powd);
free(powd);
}
powd->to = powd->to->next;
wn->written = *wng->loaded;
if (!powd->play) {
- if (AudioOutputUnitStart(powd->output))
+ if (AudioOutputUnitStart(powd->audio_unit))
return -E_UNIT_START;
powd->play = 1;
}
return 1;
}
+/** the init function of the osx writer */
void osx_write_init(struct writer *w)
{
w->open = osx_write_open;