return ret;
}
-/**
- * Wrapper for chdir(2).
- *
- * \param path The specified directory.
- *
- * \return Standard.
- */
-_static_inline_ int __chdir(const char *path)
-{
- if (chdir(path) >= 0)
- return 1;
- return -ERRNO_TO_ERROR(errno);
-}
-
-/**
- * Save the cwd and open a given directory.
- *
- * \param dirname Path to the directory to open.
- * \param dir Result pointer.
- * \param cwd File descriptor of the current working directory.
- *
- * \return Standard.
- *
- * Opening the current directory (".") and calling fchdir() to return is
- * usually faster and more reliable than saving cwd in some buffer and calling
- * chdir() afterwards.
- *
- * If \a cwd is not \p NULL "." is opened and the resulting file descriptor is
- * stored in \a cwd. If the function returns success, and \a cwd is not \p
- * NULL, the caller must close this file descriptor (probably after calling
- * fchdir(*cwd)).
- *
- * On errors, the function undos everything, so the caller needs neither close
- * any files, nor change back to the original working directory.
- *
- * \sa getcwd(3).
- *
- */
-int para_opendir(const char *dirname, DIR **dir, int *cwd)
-{
- int ret;
-
- if (cwd) {
- ret = osl_open(".", O_RDONLY, 0);
- if (ret < 0)
- return ret;
- *cwd = ret;
- }
- ret = __chdir(dirname);
- if (ret < 0)
- goto close_cwd;
- *dir = opendir(".");
- if (*dir)
- return 1;
- ret = -ERRNO_TO_ERROR(errno);
-/* Ignore return value of fchdir() and close(). We're busted anyway. */
- if (cwd)
- fchdir(*cwd);
-close_cwd:
- if (cwd)
- close(*cwd);
- return ret;
-}
-
/**
* Open a file and map it into memory.
*
/** \file fd.h exported symbols from fd.c */
int osl_open(const char *path, int flags, mode_t mode);
-int para_opendir(const char *dirname, DIR **dir, int *cwd);
int mmap_full_file(const char *filename, int open_mode, void **map,
size_t *size, int *fd_ptr);
int osl_munmap(void *start, size_t length);
return 1;
}
+/**
+ * Wrapper for chdir(2).
+ *
+ * \param path The specified directory.
+ *
+ * \return Standard.
+ */
+_static_inline_ int __chdir(const char *path)
+{
+ if (chdir(path) >= 0)
+ return 1;
+ return -ERRNO_TO_ERROR(errno);
+}
+
+/**
+ * Save the cwd and open a given directory.
+ *
+ * \param dirname Path to the directory to open.
+ * \param dir Result pointer.
+ * \param cwd File descriptor of the current working directory.
+ *
+ * \return Standard.
+ *
+ * Opening the current directory (".") and calling fchdir() to return is
+ * usually faster and more reliable than saving cwd in some buffer and calling
+ * chdir() afterwards.
+ *
+ * If \a cwd is not \p NULL "." is opened and the resulting file descriptor is
+ * stored in \a cwd. If the function returns success, and \a cwd is not \p
+ * NULL, the caller must close this file descriptor (probably after calling
+ * fchdir(*cwd)).
+ *
+ * On errors, the function undos everything, so the caller needs neither close
+ * any files, nor change back to the original working directory.
+ *
+ * \sa getcwd(3).
+ *
+ */
+static int fsck_opendir(const char *dirname, DIR **dir, int *cwd)
+{
+ int ret;
+
+ if (cwd) {
+ ret = osl_open(".", O_RDONLY, 0);
+ if (ret < 0)
+ return ret;
+ *cwd = ret;
+ }
+ ret = __chdir(dirname);
+ if (ret < 0)
+ goto close_cwd;
+ *dir = opendir(".");
+ if (*dir)
+ return 1;
+ ret = -ERRNO_TO_ERROR(errno);
+/* Ignore return value of fchdir() and close(). We're busted anyway. */
+ if (cwd)
+ fchdir(*cwd);
+close_cwd:
+ if (cwd)
+ close(*cwd);
+ return ret;
+}
+
+
+
/**
* Traverse the given directory recursively.
*
{
DIR *dir;
struct dirent *entry;
- int cwd_fd, ret2, ret = para_opendir(dirname, &dir, &cwd_fd);
+ int cwd_fd, ret2, ret = fsck_opendir(dirname, &dir, &cwd_fd);
if (ret < 0)
return ret == -ERRNO_TO_ERROR(EACCES)? 1 : ret;
{
DIR *dir;
struct dirent *entry;
- int cwd_fd, ret2, ret = para_opendir(db_dir, &dir, &cwd_fd);
+ int cwd_fd, ret2, ret = fsck_opendir(db_dir, &dir, &cwd_fd);
if (ret < 0)
return ret;