{
float *dest;
- if (b->remaining) /* Non empty buffer, must still be playing */
- return;
+ assert(b->remaining == 0 || size > 0);
if (b->size != size) {
b->buffer = para_realloc(b->buffer, size * sizeof(float));
b->size = size;
m = outOutputData->mBuffers[i].mDataByteSize / sizeof(float);
dest = outOutputData->mBuffers[i].mData;
while (m > 0) {
- if ((n = powd->from->remaining) <= 0) {
- PARA_INFO_LOG("buffer underrun\n");
- return 0;
+ n = powd->from->remaining;
+ if (n <= 0) {
+ n = powd->from->next->remaining;
+ if (n <= 0) {
+ PARA_INFO_LOG("buffer underrun\n");
+ return 0;
+ }
+ powd->from = powd->from->next;
}
// PARA_INFO_LOG("buf %p: n = %ld, m= %ld\n", powd->from->buffer, n, m);
/*
free(powd);
}
-static int need_new_buffer(struct writer_node *wn)
-{
- struct private_osx_write_data *powd = wn->private_data;
-
- if (wn->min_iqs > btr_get_input_queue_size(wn->btrn))
- return 0;
- if (powd->to->remaining) /* Non empty buffer, must still be playing */
- return 0;
- return 1;
-}
-
static void osx_write_post_select(__a_unused struct sched *s, struct task *t)
{
struct writer_node *wn = container_of(t, struct writer_node, task);
struct btr_node *btrn = wn->btrn;
char *data;
size_t bytes;
- int ret = btr_node_status(wn->btrn, wn->min_iqs, BTR_NT_LEAF);
+ int ret = 0;
- if (ret <= 0)
- goto out;
- if (!need_new_buffer(wn))
- goto out;
- btr_merge(btrn, wn->min_iqs);
- bytes = btr_next_buffer(btrn, &data);
- fill_buffer(powd->to, (short *)data, bytes / sizeof(short));
- btr_consume(btrn, bytes);
- powd->to = powd->to->next;
- if (!powd->play) {
- ret = -E_UNIT_START;
- if (AudioOutputUnitStart(powd->audio_unit))
- goto out;
- powd->play = 1;
+ while (powd->to->remaining <= 0) {
+ ret = btr_node_status(wn->btrn, wn->min_iqs, BTR_NT_LEAF);
+ if (ret <= 0)
+ break;
+ btr_merge(btrn, 8192);
+ bytes = btr_next_buffer(btrn, &data);
+ //PARA_CRIT_LOG("have: %zu\n", bytes);
+ fill_buffer(powd->to, (short *)data, bytes / sizeof(short));
+ btr_consume(btrn, bytes);
+ if (!powd->play) {
+ ret = -E_UNIT_START;
+ if (AudioOutputUnitStart(powd->audio_unit))
+ break;
+ powd->play = 1;
+ }
+ powd->to = powd->to->next;
}
- ret = 1;
-out:
if (ret < 0)
btr_remove_node(btrn);
t->error = ret;