* We produce 2-channel audio. Now if we have a mega-super-hyper card for our
* audio, it is its problem to convert it to 8-, 16-, 32- or 1024-channel data.
*/
- format.mBytesPerFrame = (format.mFramesPerPacket = 1)
- * (format.mBytesPerPacket = (format.mChannelsPerFrame = 2) * sizeof(float));
+ format.mFramesPerPacket = 1;
+ format.mChannelsPerFrame = 2;
+ format.mBytesPerPacket = format.mChannelsPerFrame * sizeof(float);
+ format.mBytesPerFrame = format.mFramesPerPacket * format.mBytesPerPacket;
/* one of the most constant constants of the whole computer history */
format.mBitsPerChannel = sizeof(float) * 8;
ret = -E_STREAM_FORMAT;