From 7505e8b0458eed519ee5121bf9a8007fb72eb17a Mon Sep 17 00:00:00 2001 From: Andre Noll Date: Sun, 7 Feb 2016 17:33:15 +0100 Subject: [PATCH] attribute: Avoid shifting 32 bit integers. Doing "1UL << i" is wrong here, because the constant "1UL" is 32 bit on 32 bit systems and we definitely need 64 bit quantities for the attribute mask. Fix this by using an uint64_t variable instead. --- attribute.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/attribute.c b/attribute.c index 5672309a..65f08aef 100644 --- a/attribute.c +++ b/attribute.c @@ -222,7 +222,7 @@ int com_lsatt(struct command_context *cc) static void com_setatt_callback(__a_unused int fd, const struct osl_object *query) { char *p; - uint64_t add_mask = 0, del_mask = 0; + uint64_t add_mask = 0, del_mask = 0, one = 1; int ret; size_t len; struct osl_object obj; @@ -249,9 +249,9 @@ static void com_setatt_callback(__a_unused int fd, const struct osl_object *quer if (ret < 0) goto out; if (c == '+') - add_mask |= (1UL << *(unsigned char *)obj.data); + add_mask |= (one << *(unsigned char *)obj.data); else - del_mask |= (1UL << *(unsigned char *)obj.data); + del_mask |= (one << *(unsigned char *)obj.data); } ret = -E_ATTR_SYNTAX; if (!add_mask && !del_mask) -- 2.39.5