From df5980989e79e883863be0087b9cdc031fb45d5f Mon Sep 17 00:00:00 2001 From: Andre Noll Date: Mon, 3 May 2010 08:57:10 +0200 Subject: [PATCH] Content complete, some external links missing. --- web/manual.m4 | 49 +++++++++++++++++++++++++++++-------------------- 1 file changed, 29 insertions(+), 20 deletions(-) diff --git a/web/manual.m4 b/web/manual.m4 index 0ff7e9b7..f9b53447 100644 --- a/web/manual.m4 +++ b/web/manual.m4 @@ -77,11 +77,11 @@ The paraslash executables *para_server* -para_server streams binary audio data (MP3, OGG/Vorbis, M4A, WMA -files) over local and/or remote networks. It listens on a TCP port and -accepts commands such as play, stop, pause, next from authenticated -clients. There are many more commands though, see the man page of -para_server for a description of all commands. +para_server streams binary audio data (MP3, OGG/Vorbis, OGG/Speex, +M4A, WMA files) over local and/or remote networks. It listens on a +TCP port and accepts commands such as play, stop, pause, next from +authenticated clients. There are many more commands though, see the +man page of para_server for a description of all commands. It supports three built-in network streaming protocols (senders/receivers): HTTP, DCCP, or UDP. This is explained in more @@ -145,11 +145,11 @@ compatible with arbitrary HTTP streaming sources (e.g. icecast). *para_filter* A filter program that reads from STDIN and writes to STDOUT. -Like para_recv, this is an atomic building block which can be used -to assemble higher-level audio receiving facilities. It combines -several different functionalities in one tool: decoders for multiple -audio formats (MP3, OGG/Vorbis, AAC, WMA) and a number of processing -filters, among these a normalizer for audio volume. +Like para_recv, this is an atomic building block which can be used to +assemble higher-level audio receiving facilities. It combines several +different functionalities in one tool: decoders for multiple audio +formats and a number of processing filters, among these a normalizer +for audio volume. *para_afh* @@ -255,10 +255,10 @@ First make sure all non-optional packages listed in the section on REFERENCE(Requirements, required software) are installed on your system. -You don't need everything listed there. In particular, MP3, OGG/Vorbis -and AAC support are all optional. The configure script will detect -what is installed on your system and will only try to build those -executables that can be built with your setup. +You don't need everything listed there. In particular, MP3, OGG/Vorbis, +OGG/Speex and AAC support are all optional. The configure script will +detect what is installed on your system and will only try to build +those executables that can be built with your setup. Note that no special decoder library (not even the MP3 decoding library libmad) is needed for para_server if you only want to stream MP3 or WMA @@ -665,7 +665,7 @@ file. In particular the following data is stored for each audio file. - The lyrics id which describes the lyrics associated with this audio file. - - The audio format id (MP3, OGG, AAC, WMA). + - The audio format id (MP3, OGG, ...). - An amplification value that can be used by the amplification filter to pre-amplify the decoded audio stream. @@ -1076,6 +1076,15 @@ chunks called OGG pages. A typical OGG page is about 4KB large. The Vorbis codec creates variable-bitrate (VBR) data, where the bitrate may vary considerably. +*OGG/Speex* + +Speex is an open-source speech codec that is based on CELP (Code +Excited Linear Prediction) coding. It is designed for voice +over IP applications, has modest complexity and a small memory +footprint. Wideband and narrowband (telephone quality) speech are +supported. As for Vorbis audio, Speex bit-streams are often stored +in OGG files. + *AAC* Advanced Audio Coding (AAC) is a standardized, lossy compression @@ -1122,11 +1131,11 @@ and stored in the audio file table. Chunks and chunk tables ~~~~~~~~~~~~~~~~~~~~~~~ -paraslash uses the word "chunk" as common term for the building -blocks of an audio file. For MP3 files, a chunk is the same as an -MP3 frame, while for OGG/Vorbis files, a chunk is an OGG page, etc. -Therefore the chunk size varies considerably between audio formats, -from a few hundred bytes (MP3) up to 8K (WMA). +paraslash uses the word "chunk" as common term for the building blocks +of an audio file. For MP3 files, a chunk is the same as an MP3 frame, +while for OGG files a chunk is an OGG page, etc. Therefore the chunk +size varies considerably between audio formats, from a few hundred +bytes (MP3) up to 8K (WMA). The chunk table contains the offsets within the audio file that correspond to the chunk boundaries of the file. Like the meta data, -- 2.39.5